
You may need to toggle the Selected Only option depending on what you need exported. Use File -> Export -> Wavefront (obj) and save the obj/ mtl pair to disk. I clicked on the first item and then shift-clicked on the last to select all, but you can command-click to select individual ones - those you're targeting for export should each be outlined in orange in the main 3D view at this point In the Outliner Editor, select all the objects you want to export. This will ensure the texture coordinates don't get messed up 4. It sounds counterintuitive, but the best way 3 to export to a format that Procreate will handle is to go via. In the case of this VRChat avatar, these needed setting to 1.000, but yours might differ. If you have any blendshapes (Blender calls them Shape Keys) you wish to turn on for drawing on,Ĭhoose the Object Data Properties sidebar (the white triangle icon)Ĭlick each blendshape you want in the list and set its value If the textures appear as you expect in the 3D view, we can continue! Part 1: Shape Key/Blendshape preparation (Optional) Select the UV Editing tab at the top and move into the Texture Paint mode to check the textures are valid the list of objects in the scene on the right-hand side) Select the body in the Outliner Editor (a.k.a. Just to make sure things are ready to export, let's

Let's go! Before we begin: Check Textures are intact within Blender Standard Blender may be laid out slightly differently. fbx, and that you have textures available on disk as images.įinally, note that I'm in no way a Blender expert, just a weirdo finding a way, and I am using Bforartists.

usdz file for Procreate to use - there are apparently alternatives using Pixar's USD libraries 2, but this is the method I got to work. This approach uses the Mac-only Reality Converter utility to create a. usdz files if you want to work from existing textures. Procreate is a really nice, intuitive way to do this, and just feels really nice and rewarding! The main catch is that it only works with. I've been working on custom texture painting on my VRChat avatar 1, and wanted to share my approach for getting the model into Procreate for iPad.

Preparing a Blender 3D model for texture painting on an iPad with Procreate 11:50 am,
